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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - axlyon
1
« on: September 02, 2014, 12:48:06 pm »
Ho! Been a while since I logged in here. Anyways, I have been looking to upgrade my PC, but RAM seems to have shot up in price since the last time I was shopping. Anyone else seeing this?
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« on: January 24, 2013, 12:04:00 am »
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« on: June 25, 2012, 05:11:26 am »
http://www.blogdudesvariousreviews.blogspot.com/2012/06/3ds-xl.htmlhow is it i can write a no-budget article on the new 3DS XL and be very intelligent and hit on the things that are actually a concern with the new system, and Yahoo! can simply describe the things that everyone already knows? i mean, c'mon they basically just put up an image of the 3DS and a desc about what it did. that it's a "glasses-free entertainment system" and that "a bigger screen means more space" WELL DUH!!!!!!!
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« on: June 11, 2012, 01:01:51 pm »
i hate Java. it manages to screw up relatively simple things, and it's tutorials dump you into advanced problems way too fast without even a simple hint as to how to proceed
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« on: June 10, 2012, 01:18:18 pm »
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« on: June 10, 2012, 12:21:29 pm »
l0l 1t m4y b3 p4rt14lly 1nh3rit3d dy$|_3x14 but 1 c4n und3rst4nd th4t p3rf3ctly.
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« on: May 25, 2012, 02:00:22 pm »
john, please use only one account
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« on: May 25, 2012, 04:40:43 am »
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« on: May 21, 2012, 02:58:54 pm »
this looks cool.
wow, the first time i run QB64 code after i update my security pack and microsoft thinks QB64 progs are a threat!
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« on: May 21, 2012, 01:23:01 pm »
i get it. like the kind of thing they did with StarFox on the SNES
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« on: May 19, 2012, 12:34:06 pm »
well, the word balloon, if you mouse over the icons on my profile the one that says "Personal Message" or PM is how you contact me. you didn't "do it wrong" but it's easier to figure out who's contacting me with either a direct eMail or a PM
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« on: May 18, 2012, 11:12:42 am »
john, please stop sending me eMails with nothing about who you are in them. a PM will suffice. you know my address, so you might just want to eMail me directly. Please say WHERE you'd like this put in Techno Games
Is is HOW I wrote my very first game. So it MIGHT appeal to a real beginner, scared to know WHERE and HOW to start!
I can remember being like that.
So maybe we should start a topic called "How I wrote my first game"
Assuming you do do that, this is what I will say:- (Put it straight in if you agree)
I wanted to write a game. But soon found that all a computer could DO was write idiot things like "Hello World" on the screen.
So given a computer HOW do we get it to do something that helps ME!
Well for weeks I was disillusioned. But one day, idly, I made it write Hello world so many time it filled the screen and I noticed it "jumped up one" And it still did that whatever I told it to print So I told it to print I a hundred times, each on a new line (PRINT "I") This gave me a vertical line Big deal!
So I moved the I a bit (Print " I", Print " I", and so on) A wiggly line. Not much use, eh
But TWO wiggly lines? They are the edges of a RACE TRACK which "Moves up" each time a new line is "added"
OK, so we need a car My car was done like this llll llll llll and I started with it between the edges of my racetrack
I found I had WRITTEN a program! Here th car is at the top of the screen and "moves down the track because the track edges move up!
To STEER the car I had to insert spaces before it to move it Right (or after it to move it left)
HOW you do this really DOES NOT MATTER. In fact I ended up using the keyboard keys L and R. You can use the "arrows" if you look up a bit of jargon what "codes" they use.
You can also make a far better car, and the colours you want.
Anyway the car "proceeds down the wiggly track" (use RND to wiggle the track) Soon it collides with the track edge. Count how many times and you have both a score, a winner and a record score ever
By now I hope you are getting the idea and at least SOME of all that jargon code (in whatever language) is starting to make sense.
I suggest using QBAS, because it is "almost English" which means you can get help about it from a friend or parent. They can read your program and almose see what it is doing.
Unfortunately, Bill Gates, in one of his bodge "improvements" (this one called SP2) managed to STOP most people using QBAS. (I managed to defeat him.) If he stops you then use QB64 - a free download that Google Search knows all about. QB64 is very much faster than QBAS. Better. "More powerful" - good luck with finding out what that actually means.
Having now written your first game, write to us here and tell us how it turned out and all your ideas for better games. Create your own forum at http://www.createaforum.com/free-forum.php contacting me like that just looks like another message from my forum, so please either eMail me from your eMail account, or PM me on here so i at least can tell who's writing me. i'm not trying to offend anyone, it's just a little confusing at times
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« on: May 18, 2012, 10:59:38 am »
*SIGH*
a codebox is a place to put in text that you do not want changed by the forum when submitted.
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« on: May 15, 2012, 12:57:55 pm »
wow. that's a complicated idea. you might want to make it have several patterns it loads one from the patterns at random.
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